This is based on other PS5 titles with a similar set of graphics modes. While Mitsuno didn’t specifically mention the resolution and framerate of the game’s Ray Tracing mode, we can surmise that it will run at a 1080p resolution with a possible target framerate of 30FPS. So, we’ll have the set of modes that you’ve seen in the modern PS5 games today,” said Matsuno. And then, we also have a mode that will use ray tracing. So, you have the Performance Mode, which will be rendered at 2K at 60 frames per second, and then we have Graphics Mode which is 4K and 30 frames per second. “Right now, for the PS5, we’re planning on adding the three main modes that you see in a lot of games nowadays. Ray Tracing Mode – Features ray tracing.Performance Mode – 1440p resolution at 60FPS Forspoken lets you pick between prioritizing the frame rate, meaning it will run as close to 60 frames per second (fps) as possible, over a higher resolution.Specifically, Creative Producer Raio Mitsuno shared that Forspoken will have the following three graphics modes on PS5: ![]() ![]() During the Forspoken media preview, we got to see new gameplay footage of the game, and we also got to learn more about the game’s technical side, including the graphics modes and DualSense features that the game will have on PS5.
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